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<div class="moz-cite-prefix">On 06.12.19 07:13, Kai Engert wrote:<br>
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<blockquote type="cite"
cite="mid:f3af4b72-8f55-8fbb-e5d5-2be2f0423352@kuix.de">On
06.12.19 00:23, Ben Bucksch wrote:
<br>
<blockquote type="cite">You're thinking of yourself and other
nerds. Normal users don't have these thoughts. Average Alice
thinks:
<br>
<br>
"What's this strange message? Key? What? The one for my car?
Which key? How am I supposed to know whether it's the right
one?"
<br>
<br>
If you say "You should call Bob to verify", she thinks: "Yeah,
right. That's the whole point of email, right? That I have to
call people, right? Stupid stuff! Leave me alone already! I just
want to write an email. I have my heating overcharge bills to
worry about and my stupid room mate, and I don't have time for
this nonsense. Where do I have to click for this to go away?"
<br>
</blockquote>
<br>
The challenge is to develop a UI that works for everyone. A UI
that gives advanced users control, while not hindering users who
don't want to deal with the details of email encryption.
<br>
<br>
It sounds like you don't believe we could accomplish that.
<br>
<br>
Let's not give up before we've tried.</blockquote>
<p><br>
</p>
<p>I believe we can. I just think that nagging (for normal
situations like new communication partners) is going to lose the
average user. So, drop the questions for normal usage.<br>
</p>
<p>Advanced users can enable the extra nagging by toggling a pref.<br>
</p>
<p>The only nagging that is really important is when a key <b>changes</b>.
That's the dangerous situation, and we should be alerting there.</p>
<p>But if we had been annoying them for mundane issues before, they
won't listen for the important alerts, either.</p>
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