[rust-dev] Rust's documentation is about to drastically improve
steve at steveklabnik.com
Wed Jun 18 09:22:05 PDT 2014
> In case of trivial entities
The problem with this is what's trivial to you isn't trivial to someone else.
> think about the amount of update this may make necessary in case Rust language syntax changes.
Literally my job. ;) Luckily, the syntax has been pretty stable
lately, and most changes have just been mechanical.
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