[rust-dev] Rust's documentation is about to drastically improve

Steve Klabnik steve at steveklabnik.com
Wed Jun 18 09:22:05 PDT 2014


> In case of trivial entities

The problem with this is what's trivial to you isn't trivial to someone else.

> think about the amount of update this may make necessary in case Rust language syntax changes.

Literally my job. ;) Luckily, the syntax has been pretty stable
lately, and most changes have just been mechanical.


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