[rust-dev] Appeal for CORRECT, capable, future-proof math, pre-1.0

Corey Richardson corey at octayn.net
Fri Jan 10 21:41:07 PST 2014

The current consensus on this subject, afaik, is the rename int/uint
to intptr/uintptr. They're awful names, but it frees up int for a
*fast* bigint type. Fast here is key. We can't have a suboptimal
numeric type be the recommended default. We need to perform at least
as well as GMP for me to even consider it. Additionally we'd have
generic numeric literals. I don't think anyone wants what we current
have for *numerics*. Fixed-size integers are necessary for some tasks,
but numerics is not one of them.

As long as we rename int/uint to intptr/uintptr and leave int etc
reserved, I think we can defer the language issues to post-1.0. It
should be entirely backwards compatible. Development of robust
numerics can happen outside the standard library. Talk to bjz about
this, he has some ideas :)

As an aside, you mention a "real" in your blog post like it's
something that exists. Rust does not have any such type.

On Sat, Jan 11, 2014 at 12:15 AM, Lee Braiden <leebraid at gmail.com> wrote:
> This may be go nowhere, especially so late in Rust's development, but I feel
> like this is an important, relatively small change (though a high-profile
> one).  I believe it could have a large, positive impact in terms of
> targeting new developer communities, gaining more libraries and
> applications, giving a better impression of the language, AND on performance
> and futureproofing.
> However, a lot of people who are interested in performance will probably
> baulk at this, on first sight.  If you're in that group, let me encourage
> you to keep reading, at least until the points on performance improvements.
> Then baulk, if you like ;)
> Also, I said it in the post as well, but it's late here, so apologies for
> any readability / editing issues.  I tried, but sleep beckons ;)
> http://blog.irukado.org/2014/01/an-appeal-for-correct-capable-future-proof-math-in-nascent-programming-languages/
> --
> Lee
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