[rust-dev] The Rust compiler 0.1 is unleashed
dteller at mozilla.com
Fri Jan 27 07:58:03 PST 2012
On 1/26/12 9:49 PM, Masklinn wrote:
> On 2012-01-26, at 20:31 , Graydon Hoare wrote:
>> On 1/22/2012 6:41 AM, David Rajchenbach-Teller wrote:
>>> As soon as I find some time (and if nobody has done it yet), I'll get
>>> working on a Mac installer. What's the preferred strategy? Should the
>>> Mac installer essentially contain the .tgz and build from source? Or do
>>> we have a reference script that builds a package and that I should adapt
>>> to Mac?
>> I'm afraid I don't know enough about mac packaging standards to say.
> The two ways I know of are:
> 1. a .pkg of the (compiled) binaries putting everything at the right place, à la Haskell Platform or PythonMac (I don't think a pkg spending an hour or two compiling stuff would be a great idea)
> 2. and/or adding it to one or all (third-party) package managers 
>  http://hackage.haskell.org/platform/mac.html
>  warning, direct link to installer http://python.org/ftp/python/2.7.2/python-2.7.2-macosx10.6.dmg
>  source-based Macports http://www.macports.org/
>  source-based Homebrew http://mxcl.github.com/homebrew/
>  binary-based Fink http://finkproject.org/
Yes, and I have produced .pkg installers for other projects. At the
moment, I am just looking for information regarding which files I need
to install on the user's computer. For instance, should I provide our
version of llvm?
David Rajchenbach-Teller, PhD
Performance Team, Mozilla
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