<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Tue, Aug 8, 2017 at 5:42 PM, Kris Maglione <span dir="ltr"><<a href="mailto:kmaglione@mozilla.com" target="_blank">kmaglione@mozilla.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">One of my biggest frustrations in profiling startup performance has been the fact that exactly which code runs during before or after first paint changes based on arbitrary timing factors. If I make a 5ms improvement to one section of code, a 100ms chunk of code winds up running after first paint rather than before. If I make a 5ms improvement to another section of code, a 150ms chunk of code winds up running *before* first paint rather than after. This also shows up in the ts_paint timings on talos, where we have a fairly consistent cluster of high times, a fairly consistent cluster of low times, and very little in-between.<br>
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Presumably, if we're OK with these chunks *ever* running after first paint, then they should always run after first paint. And vice versa.<br>
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I've made various attempts to get a handle on this, but never with much success. The last time, I got as far as fixing the broken TaskTracer build before I finally gave up trying to find a useful way to analyze the data. What I'd really like is a handle on what tasks are run, when, who schedule them (and when), and what code they run.<br>
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After that, I'd ideally like to find a way to run async tasks during startup so that I'm guaranteed which parts run before first paint and which run after.<br>
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Has anyone else made any progress on this front? Are there any other tools that I'm overlooking? Is there a sensible path forward?<br></blockquote><div><br></div><div>This reminded me of an old thread from 2013: <a href="https://groups.google.com/d/msg/mozilla.dev.platform/oKRBRqQbalk/D_YYWex83X4J">https://groups.google.com/d/msg/mozilla.dev.platform/oKRBRqQbalk/D_YYWex83X4J</a><br></div><div><br></div><div>I'm pretty sure that thread eventually led to toolkit/components/asyncshutdown (which Yoric wrote). That's a really nifty mechanism for managing component shutdown. IIRC it helped eliminate a number of race conditions, edge cases, and bad practices (like event loop spinning).<br></div><div><br></div><div>AFAIK we never replicated that feature to startup or came up with a more modern/generic mechanism to manage components and their complex dependencies throughout their lifetime. (It is a hard problem after all.) Re-reading that old thread and your issues here, it might be worth re-visiting those grand ideas from 2013.<br></div></div></div></div>