Object.isEqual

Alexander Jones alex at weej.com
Mon May 1 22:15:14 UTC 2017


No I was not proposing that it actually *be* stringified-comparison... or
in any way be related to the JSON global.

* Property order would not be important for equality. Precedent is set by
common sense.
* Reference semantics (i.e. visitation) would be exactly as you'd expect -
look at Python's `dict` implementation for IMO the only obvious answer.
* I acknowledged specifically that JSON does not support all types, just
use SameValueZero for primitives and be done with it.
* Cycles are a subset of all possible reference semantics.
* Getters should be called. It already works for JSON and I don't hear
anyone complaining about it. (Maybe I wasn't listening?) - same for
prototype chain questions...

That said, most of these questions evaporate if people would just start
using Map for things. AFAIAC the main reason people don't is due to the
absence of a Map literal and JSON parsing tending to give you Object back
instead of a more appropriate type without such weirdness as prototypes and
property descriptors (yes, I went there!).



On 1 May 2017 at 22:55, Steve Fink <sphink at gmail.com> wrote:

> It would be nice to have *something* for this. Some remaining problems I
> see with using JSON serialization, let's call it JSON.isEqual:
>  - JS has order, JSON does not
>  - JSON lacks NaN, +/-Infinity (and JSON.stringify maps these to null,
> which means JSON.isEqual({x: 0/0}, {x: 1/0}))
>  - cycles
>  - ...and everything under your "trivial generalisation"
>
> It still seems like it'd be unfortunate if !JSON.isEqual({foo: val1},
> {foo: val2}) where val1 === val2 (because val1/2 is not serializable, eg it
> has a cycle).
>
>
> Also, what is
>
>     var x = 4;
>     JSON.isEqual({get foo() { return x++; }}, {foo: 4})
>
> ? If you went purely by "whatever JSON.stringify would return", then this
> would be true once and false afterwards.
>
> This may seem like nitpicking, but if you don't nail down the exact
> semantics, then engines will end up doing the JSON serialization and a
> string compare, which rather defeats the purpose. If you stick to something
> simple like comparing JSON.stringify output, then they will pretty much
> *have* to do this, since there are so many observable side effects like
> getter invocation and proxy traps. You *could* define semantics that cover
> a large percentage of the interesting cases, but JSON isn't going to be of
> much help.
>
> And for the record, JSON does not have an intuitive semantics at all. It
> has intuitive semantics for a small subset of values, a subset that is
> rarely adhered to except near interchange points where JSON makes sense.
> (And even then, it's common to accidentally step outside of it, for example
> by having something overflow to Infinity or accidentally produce a NaN.)
>
> On 05/01/2017 02:04 PM, Alexander Jones wrote:
>
> I hear this argument a lot but it strikes me with cognitive dissonance!
> JSON defines a very intuitive notion of object value-semantics - whether
> the serialized JSON is an equivalent string. Granted that many value types
> are not supported by JSON, but it's a trivial generalisation.
>
> Let's just give the above a name and get on with it. For 99% of use cases
> it would be ideal, no?
>
> Thoughts?
>
> On 1 May 2017 at 20:58, Oriol _ <oriol-bugzilla at hotmail.com> wrote:
>
>> This is not easy to generalize. Comparing objects is one thing lots of
>> people want, but not everybody needs the same kind of comparison.
>> For example, you compare own property strings. But what about symbols?
>> Somebody might consider two objects to be different if they have different
>> symbol properties.
>> Or the opposite, somebody may think that checking enumerable properties
>> is enough, and non-enumerable ones can be skipped.
>> Then some property values might be objects. Are they compared with === or
>> recursively with this algorithm (be aware of cycles)?
>> Similarly, for the [[Prototype]]. Do inherited properties matter? Should
>> [[Prototype]]s be compared with === or recursively?
>> There is also the problem of getters: each time you read a property, it
>> might give a different value! You might want to get the property descriptor
>> and compare the values or the getter functions.
>> And then there are proxies. Taking them into account, I don't think there
>> is any reasonable way to compare objects.
>>
>> So I think it's better if each person writes the code that compares
>> objects according to their needs.
>>
>> --Oriol
>>
>
>
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