michalwadas at gmail.com
Thu Nov 3 16:10:27 UTC 2016
Why you can't solve it with shared memory buffer? Shared - I mean instance
of *SharedArrayBuffer. *
On 3 Nov 2016 5:05 p.m., "J Decker" <d3ck0r at gmail.com> wrote:
> On Wed, Nov 2, 2016 at 7:44 AM, Michał Wadas <michalwadas at gmail.com>
>> Actually, is there any problem that can't be easily solved with
>> message-passing for high-level structures or low-level shared memory
> Yes, meshing dynamic geometries that involve a few 20k faces. If you
> have a thread do the work, the overhead of srealizing the resulting buffers
> will kill any benefit.
> But; typed arrays can be shared also. (they are with C++ addons in node)
> The biggest problem with node's lack of threads is they really need
> separate but equal heaps. I heard that there's a global heap lock... that
> wouldn't be required except when allocating addition space for each heap.
> To the general - stop treating programmers like idiots. Give us the
> rope. Let us hang ourselves.
>> es-discuss mailing list
>> es-discuss at mozilla.org
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