Save Object.observe()! (please) + make WeakMap/WeakSet observable.
romu at soundstep.com
Wed Nov 4 12:56:51 UTC 2015
As an aside and as Coroutines,
I never understood why there is this inability to enumerate WeakMap keys.
Back in the time of flash/as3, I made some modules to observe objects that
were garbage collected, and this was extremely useful. This was only
possible because the keys were utterable.
I was able to monitor objects at run time and their garbage collection as
shown in this screenshot:
I also never really understood the statement there:
The AS3 tools (and demo for the curious):
not limit itself constantly.
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