Save Object.observe()! (please) + make WeakMap/WeakSet observable.

Romuald Quantin romu at
Wed Nov 4 12:56:51 UTC 2015

As an aside and as Coroutines,

I never understood why there is this inability to enumerate WeakMap keys.

Back in the time of flash/as3, I made some modules to observe objects that
were garbage collected, and this was extremely useful. This was only
possible because the keys were utterable.

I was able to monitor objects at run time and their garbage collection as
shown in this screenshot:

I also never really understood the statement there:

The AS3 tools (and demo for the curious):

This would have a major impact in game development, I wish javascript would
not limit itself constantly.

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