Proposal for new floating point and integer data types

Florian Bösch pyalot at gmail.com
Mon Nov 24 00:10:44 PST 2014


On Mon, Nov 24, 2014 at 9:00 AM, Brandon Andrews <
warcraftthreeft at sbcglobal.net> wrote:

> float32/64


   - float16: common name: half, IEEE 754-2008: binary16, often used on GPUs
   - float32: common name: float, IEEE 754-2008: binary32
   - float64: common name: double, IEEE 754-2008: binary64
   - float128: common name: quad, IEEE 754-2008: binary 128, often used in
   scientific computing
   - float80: common name: x86 extended precision, IEEE 754-2008
   permissible extended percision format, often used instead of float128
   because speed on x86



> decimal


   - decimal32: IEEE 754-2008: decimal32
   - decimal64: IEEE 754-2008: decimal64
   - decimal128: IEEE 754-2008: decimal128

FTFY
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