ES6 Tasks and TaskQueues

Claude Pache claude.pache at
Tue Mar 4 14:46:01 PST 2014

> Le 4 mars 2014 à 19:47, "Mark S. Miller" <erights at> a écrit :
>> On Tue, Mar 4, 2014 at 10:39 AM, Tab Atkins Jr. <jackalmage at> wrote:
>> On Tue, Mar 4, 2014 at 5:59 AM, Claude Pache <claude.pache at> wrote:
>> > Le 24 févr. 2014 à 19:40, Allen Wirfs-Brock <allen at> a écrit :
>> >> I don't think this use of the word "turn" is broadly enough known to provide many spec. readers an immediate intuitive feeling for the concept.
>> >
>> > It seems to me that the word "turn" is widely used in that sense for turned-based games such as chess, so that it has a good chance to be understood. Or am I mistaken?
>> I agree with Claude and others who feel that "turn" is confusing
> Hi Tab, you are reading Claude's message in the opposite way that I am.
> Hi Claude, which did you mean?

I just meant that, since "turn" is a term widely used in context of turn-based games, it would be understood even by non-native speakers. Effectively, "turn" refers to the time-slice rather than to the actions taken during that time, as Tab says; but since I didn't considered what is exactly an ECMAScript task, I cannot say if that would be confusing.


>> - in
>> every outside use of "turn" as a noun, it refers to the time-slice in
>> which you take actions, not the actions themselves.  It is sometimes
>> used slangily to refer to "the things you did during the timeslice",
>> like "Argh, your turn destroyed my plan, now I've got to think more.",
>> but in general using "turn" to refer to an action feels extremely
>> weird to me.
>> At least for me, this intuition comes from my long experience as a
>> gamer of various sorts - this usage applies equally to card games,
>> board games, video games, etc. 
>> I won't die if it ends up getting used, but I'd greatly prefer a different term.
>> ~TJ
> -- 
>     Cheers,
>     --MarkM
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