Check out Dart's iterators
David Bruant
bruant.d at gmail.com
Sun Feb 10 07:21:35 PST 2013
Le 10/02/2013 13:21, Alex Russell a écrit :
>
> FWIW, there continue to be strong misgivings about the pythonesqe
> design we have now, but Mozilla insists on the back of their shipping
> implementation. Many feel that exceptions for control-flow are a
> missdesign, myself included
>
I agree and also think return-true/false protocols aren't any better. In
an ideal world,
<idealworld>
an extensible way to end a frame would be better for this kind of
function-based protocols.
function(){
if(last())
return next();
else
throw StopIteration;
}
// would become
function(){
if(last())
return next();
else
endframe as StopIteration
}
Return and throw would be mere sugar for "endframe as return(value)" and
"endframe untilcaught as throw(value)". untilcaught would indicate that
this termination value propagates until being try-caught (though in my
ideal world, there would be no throw, because I find it too agressive)
What I'm describing here is nothing more than a generic mechanism to
create new completion value types. I actually find fascinating that the
SpiderMonkey debugger API completion value documentation [1] has a
specific note to explain how to recognize the end of an iterator frame.
In this ideal world, the iterator consumer story would be as follow:
// ES6 snippet:
try{
var value = it.next();
// code to manipulate the value
}
catch(e){
if(e instanceof StopIteration){
// code to run when out of elements
}
}
// would become:
var complValue = completion it.next()
if(complValue.type === 'return'){
// code playing with complValue.return;
}
if(complValue.type === 'StopIteration'){
// code to run when out of elements
}
// or something that looks more legit than the try/catch thing
The proposed "throw ForwardToTarget" would be nothing less than
"endframe as ForwardToTarget" in this world.
In this ideal world, function protocols are based not on *what* a
function released (return/throw value), but rather on *how* the function
ended.
</idealworld>
But we do not live in the "endframe as"+"completion" world. "throw
StopIteration" is probably as close as we can get in JavaScript given
the 3 way to complete a frame that we have (return/throw/yield). If
anything, it's very explicit about what it does ("stop iteration"). More
than a return true/false protocol.
Maybe Dart could consider something like "endframe as"+"completion"
though...
David
[1]
https://developer.mozilla.org/en-US/docs/SpiderMonkey/JS_Debugger_API_Reference/Completion_values
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