What do we still need from a class-like abstraction (was: `this`: methods versus functions)

Brendan Eich brendan at mozilla.com
Thu Nov 10 14:34:34 PST 2011


On Nov 10, 2011, at 2:07 PM, Brendan Eich wrote:

> On Nov 10, 2011, at 7:59 AM, Mark S. Miller wrote:
> 
>> My previous proposal for class-like sugar for traits composition was not popular. Whereas, in the absence of problem #5, I suspect the traitsjs library would be. As previously observed on this list, traitsjs is more JavaScripty. Ideal would be for JSVMs to magically make traitsjs efficient without requiring any language changes. If this is infeasible, perhaps we should instead be looking for the minimal language change that would enable a revision of traitsjs to run efficiently on ES-nest-next JSVMs.
> 
> The http://brendaneich.com/2011/01/harmony-of-my-dreams/#sharp_functions proposal, while out of date now, did try to support concise joined/frozen functions, joined up to the nearest relevant closure. If that is the constructor, you still have a sharp function per method per instance, but if the methods use only |this| and their parameters.

Oops, lost the end of the last sentence: ", then you win".

/be


> 
> How HoBD sharp functions handle |this| was not totally clear. We talked at the January meeting about supporting only lexical |this|, only caller |this|, and (perhaps in March) "soft binding" where lexical |this| is the default but it can be overridden by caller |this|.
> 
> 
>> I say ES-next-next because it is too late to consider any such language change for ES-next. However, implementation experiments need not wait.
> 
> To revive the HoBD sharp-function idea at this point, I would want to get tenative agreement on |this|-binding. Your thoughts welcome.
> 
> /be
> 
> 
>> 
>> 
>> On Thu, Nov 10, 2011 at 7:19 AM, Andreas Rossberg <rossberg at google.com> wrote:
>> [...]
>> No, that's how it works right now. The alternative is to lexically
>> close all methods over self at construction time:
>> 
>>  function Point(x, y) {
>>    var self = this
>>    self.x = x
>>    self.y = y
>>    self.move = function(dx, dy) { self.x += dx; self.dy += dy }
>>  }
>> 
>>  function ColorPoint(x, y, color) {
>>    var self = this
>>    Point.call(self, x, y)
>>    self.color = color
>>    self.recolor = function(c) { self.color = c }
>>  }
>> 
>> As said, this doesn't play well with prototype inheritance. You have
>> to put all methods that refer to self on the object itself. But "inner
>> constructors" are straighforward and safe.
>> -- 
>>     Cheers,
>>     --MarkM
> 
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