Bringing setTimeout to ECMAScript
mike.shaver at gmail.com
Sun Mar 20 16:50:59 PDT 2011
On Sun, Mar 20, 2011 at 12:24 PM, John J. Barton
<johnjbarton at johnjbarton.com> wrote:
> Looping as fast as possible is likely to be a bug. It's not similar to
> queuing events.
It's the behaviour intentionally (if unwisely) requested by a lot of
animations and games, for what it's worth. There are better models
becoming available (*RequestAnimationFrame, for example), but not
standardized or universal.
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